创世纪8版的女性安格莫蒙角色
我的箭将穿透黑暗! 《数码宝贝》系列中的安格蒙(Angewomon)适用于 Genesis 8 女性版和 8.1 版本。 本产品包含: 角色: - 适用于 Genesis 8 和 8.1 版本的安格蒙,包含分开的场景子集。 - 头部和身体形态(含移除选项) - 安格蒙完整皮肤 - 安格蒙头发(头发部分略显简陋,但符合角色形象,且带有骨骼结构以便更好地贴合。您还可以使用骨骼隐藏部分区域,例如演示渲染图中的前三个示例) 头发还包含与头盔配合使用的形态,以及头盔打开时的两种不同形态。 - 带有两种材质(金色和黑色)的睫毛 物品: - 完整的安格蒙服装预设: - 腹部皮带,分开设计为“上部”和“下部” - 连体衣(带有应用皮带压力的形态,您可以根据身体情况调节压力程度) 若出现遮挡问题,请尝试应用平滑修改器 - 靴子(自动应用“高跟鞋”选项/专为该姿势设计) - 手套(是单只左手手套,左手手套带有可旋转的带翼骨骼,还带有增大尺寸的形态,以便在需要时营造出弓的效果) - 头盔(头盔可打开,您只需选择中间部分并进行旋转,或选择“打开头盔”选项) 提示:如果您更喜欢经典的全实心头盔外观,可以从“头盔”中复制表面并粘贴到“HelmetM”上 - 腿部皮带(作为一个对象) - 颈部饰品 - 腰带(两端和背部均带有骨骼。您也可以根据喜好应用 DForce 并获得不同效果。虽然它并非 DForce 优化,但也能与 DForce 配合良好) - 翅膀 - (翅膀非常详细且完全绑定,总共 24 根骨骼,可随意旋转。如果您有耐心,甚至可以为其添加动画效果。每对翅膀都有缩放形态,您可以通过在参数中选择骨骼来单独隐藏它们,并将其用作单独的一对翅膀)
My arrow will pierce the darkness! Angewomon from the Digimon series for Genesis 8 Female and 8.1 This product contain: Character: - Angewomon for Genesis 8 and 8.1 separated scene subsets. - Head and Body morph (included remove option) - Angewomon full skin. - Angewomon Hair (The hair is a bit rudimentary but it fit the character and it does have bones for better fitting, you can also hide parts using the bones like the first 3 examples on the presentations renders) The Hair also contains morphs to use with the helmet and with the helmet open as two different morphs. - Eyelashes with 2 materials (Blonde and Black) Items: - Complete Angewomon's Outfit Preset: - Abdomen Belts both separated as "Top and Bottom" - Bodysuit (It has a morph to apply pressure with the belts, you can regulate the amount based on the body) If any clipping occurs try to apply Smoothing Modifier - Boots (They automatically apply "Heeled Shoe" options / they are designed for that pose) - Glove (Yes one glove, the left glove have wings with bones that you can rotate, it also have a morph to increase the size to get the effect of a bow if you want to use it that way) - Helmet (The helmet can be opened, you simple select the middle part and rotate or select the "Open Helmet" option) TIP: If you prefer the classic look with full solid helmet you can copy the surface from "Helmet" and paste it on "HelmetM" - Leg Belts (Both as one object) - Neck Piece - Sash (It has bones on both ends and on the back, you can also apply dforce if you prefer and play with different results, it's not dforce ready but it will act pretty well with it) - WINGS - (The Wings are very detailed a fully rigged, they have 24 bones in total that you can rotate as you wish, if you have the patient for it you can even animate them, they also have scale morphs for every pair, you can hide them individually by selecting the bones on the parameters and use it as a single pair of wings for example)