模糊狂潮

Blur Crazy

使用这款基于 HDRI 和道具的特效套件,为您的人物、场景和道具添加模糊效果。无需使用特殊相机,且效果可从任意角度呈现。套件内含 27 种材质预设,涵盖多种颜色与实用场景。套件包含三个道具:用于缩放效果的圆柱体、用于旋转效果的球体,以及可套在其他道具上使其旋转的轮子。还有一个道具组,可一次性加载四个轮子。五种 4K 渲染设置让您能自由创作不同时间段、不同类型的快速移动场景,从历史题材到科幻题材皆可。 Blur Crazy 道具和 HDRI 不一定要搭配使用,但搭配使用时效果会更加震撼。 技巧与窍门: 决定哪些物体和人物位于 Blur Crazy 道具内部(快速移动),又有哪些位于外部(静止)。您可以使用绘图风格的隐藏线来协助缩放和将道具放置到位,因为 Blur Crazy 道具在工作视图中具有一定的透明度。 使用相机的景深功能有助于模拟背景和前景更明显的运动模糊。 在大多数宣传片中,相机位于 Blur Crazy 道具内部。若将其移至道具外部,您的拍摄对象会模糊,而道具外部的所有物体则保持静止。 通常,将折射指数稍微提高并降低折射权重,能使道具更加不透明。这对 Blur Crazy 轮子效果很好,比如当车辆轮胎或轮毂模糊不足时。 调整贴图以增加或减少波纹数量。 调整凹凸或法线以调整波纹强度。 Blur Crazy 道具会投射阴影,因此在使用 HDRI 时,您可能需要在渲染设置中关闭地面选项。对于 Blur Crazy 圆柱体,您需要将穹顶模式切换为无限球体,因为该道具尺寸较大。 超空间和等离子体预设的亮度和颜色由 Blur Crazy 道具外的光源控制,因为它们并非自发光。可以将其视为彩色玻璃窗。 根据场景设置,您可能需要在 Blur Crazy 道具内部添加光源,因为外部光源并不总是能穿透表面

Add a blur to your figures, scenes, and props with this HDRI and prop-based effects set. No special cameras are used and the effects render from any angle. Included are 27 material presets for a variety of colors and utilities. There are three props, a cylinder for zoom effects, a sphere for spinning effects, and a wheel which fits over props to give them a spin. There is one prop group which loads four wheels at once. Five 4k render settings give you the freedom to create fastmoving scenes at different times of the day and in different genres, from historical to science fiction. The Blur Crazy props and HDRIs do not have to be used together but the effect is quite impressive when they are. Tips and Tricks: Decide what objects and figures go inside (moving fast) the Blur Crazy prop and what go outside (stationary). You can use draw style hidden line to assist with scaling and moving your props into place, as the Blur Crazy props are somewhat translucent in working view. Using depth of field with your camera is useful to simulate more motion blur on the background and foreground. For most of the promos, the camera was inside the Blur Crazy prop. Moving it outside will make your subject matter blur while everything outside the prop is stationary. In general, raising the refraction index and lowering refraction weight just slightly will make the props more opaque. This works well for the blur crazy wheel in instances where the tread or hub of the vehicle's wheels are not blurring enough. Adjust tiling to increase or decrease the number of ripples. Adjust bump and/or normals to adjust the strength of the ripples. The Blur Crazy props cast shadows so you may want to turn Ground Off (in render settings) when using HDRIs and, for the Blur Crazy cylinder, you will want to switch the dome mode to infinite sphere because the prop is quite large. The brightness and color of the hyperspace and plasma presets are controlled by light sources outside the Blur Crazy props since they are not emissive. Think of them as a stained glass window. You may need light sources added inside the blur crazy props, depending on your scene set-up, as outside light sources do not always penetrate the surface.

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