适用于 DAZ Studio 的消光器(版本 1.7.2.70)
DAZ 3D 以高品质的 3D 模型而闻名。DAZ 3D 模型艺术家在创建精美 3D 形状时,从不吝啬所需的多边形数量。尽管如今更快的计算机和先进的显卡已让高多边形预算成为常态,但用户仍有理由希望或需要同等高质量模型的低多边形版本。 游戏开发者会喜欢能够创建自定义 DAZ 3D 角色的低多边形版本,这些角色可直接导出到流行的游戏引擎中。 创意艺术家会喜欢能够在不影响性能的前提下,在场景中添加和操作更多角色。一旦场景设置完成,就可以使用高多边形模型进行渲染。 动画师会喜欢能够为他们的动画添加更多角色、提升性能并缩短制作时间。 DAZ Studio 的 Decimator 功能允许用户为高分辨率模型创建任意数量的低多边形版本,称为细节层次(LOD)。用户可以在 DAZ Studio 中使用 LOD 功能,根据相机距离等因素自动在不同模型之间切换
DAZ 3D is well known for high quality 3D models. DAZ 3D model artists spare no expense on the number of polygons required to create exquisite 3D shapes. And, while faster computers and advanced graphics cards have made high polygon budgets the norm, there are still reasons to want or need lower poly versions of the same high quality models. Game Developers - will love being able to create lower poly versions of customized DAZ 3D figures which can be exported directly into popular game engines. Creative Artists - will love being able to add and manipulate more characters in a scene without impacting performance. Once the scene is set, the higher poly models can be used for rendering. Animators - will love being able to add more characters to their animations, improve performance, and reduce production times. Decimator for DAZ Studio allows users to create any number of lower polygon versions of a high resolution model known as Levels of Detail (LODs). Use LOD features in DAZ Studio to automatically switch between models depending on factors such as distance from the camera.