iREAL 动画海洋水体系统
好莱坞特效技术现已引入 Daz Studio! 你是否曾好奇电影制作是如何打造出宏大的计算机生成图像(CGI)海洋场景的?现在答案揭晓了。曾为《菲利普船长》《少年派的奇幻漂流》和《来世》等影片打造特效的技术,如今已向 Daz Studio 艺术家开放。这些动画海洋平面(配有 aniBlocks 和材质预设)源自高预算电影中使用的同款应用程序——这些应用程序售价数千美元——将为你的海洋场景和水景注入新活力。 而且它们操作极其简单! 100% 可平铺!将它们并排排列,即可无缝创建广阔的水景环境*(每个网格为 1000 厘米×1000 厘米的正方形)。 100% 可循环!在 Animate2 中可无缝循环(每循环 120 帧,25帧/秒),并且可以像其他对象一样进行操作。 不做动画?只需要静态图像?没问题。只需不添加 aniBlocks,海洋就会成为静态物体(注意,若要为海洋添加动画效果,则需要使用 Animate2)。 所需产品:Animate2
A piece of Hollywood VFX technology brought to Daz Studio! Ever wonder how production films create massive CGI ocean scenes? Well, this is it. The same technology that brought you movies such as Captain Phillips, Life of Pi, and Hereafter, is now made available to Daz Studio artists. Generated from the same applications used in high budget films-- applications costing thousands of dollars—these animated ocean planes (complete with aniBlocks and material presets) will bring new life to your ocean scenes and waterscapes. Plus they’re so easy to use! 100% Tileable! Tile them side-by-side to seamlessly create a vast water scape environment* (each grid is 1,000cm x 1,0000cm square). 100% Loopable! Loops seamlessly in Animate2 (120 frames per loop @25fps), and can be manipulated just like any other object. Don't do animations? Just need still art? No problem. Just don't add the aniBlocks; the oceans will just be static objects (Note, for animating the oceans, Animate2 will be required). Required Products: aniMate2