让我们摇滚吧——珍贵的粗石建筑套装及商人资源包

Lets Rock – Rough and Precious Stone Building Suite and Merchant Resource

由 DimensionTheory 开发的这款适用于 Iray 的新型矿物和宝石材质,凭借其全新功能超越了 Uber 材质。它具有虹彩二次光泽特效,可用于打造各类特殊效果,从蛋白石到光泽效果,再到金属质感等应有尽有。你可以分别对基础材质、漫反射覆盖层、凹凸纹理、法线贴图、置换贴图、顶涂层和半透明材质进行平铺和偏移操作,这意味着你可以利用所包含的高分辨率纹理,生成无数种不同的石材效果。此外,材质还设有全局平铺选项,让你能一次性更改所有这些参数。 材质包内含 186 种矿物预设,涵盖真实与虚构的石材外观。这些预设均由 18 幅 4096x4096 无缝平铺的高分辨率程序化纹理(每幅纹理均配有凹凸和法线选项)以及 10 种置换选项(含法线贴图变体)制成。其中还包含一些 “颜色” 预设,这些预设基于纹理的灰度版本,因此你可以轻松使用 “基础颜色” 和“漫反射覆盖层” 来自定义色调。 72 种基础预设采用了两幅漫反射纹理并进行混合,以添加 “虚假阴影” 效果,从而更好地呈现置换和法线贴图的效果。表面上置换/法线映射为凹形的区域会显得较暗,而凸形区域则会变亮,从而突出这些贴图所增加的细节。基础预设中的修饰器也会影响这种漫反射混合效果,让你能快速切换至高度详细的选项。 材质包内含 126 个修饰器,可影响二次光泽、法线/置换贴图以及平铺设置等各个方面。使用起来非常简单直观。你可以打造出独特的宝石外观,为城堡墙壁添加纹理,或是在场景中布置各种自然多样的石材。 材质包内含的所有纹理均可用作商户资源

This new mineral and gemstone shader for Iray by DimensionTheory goes beyond Uber with some new capabilities. It has an iridescent Secondary Luster that is useful for creating all sorts of special effects, from opals to lusters and metallics. You can separately tile and offset Base, Diffuse Overlay, Bump, Normal, Displacement, Top Coat and Translucency which means you can get myriad different stones from the high resolution textures included. It has a Global Tiling setting that lets you change these parameters all at once as well. Included are 186 mineral presets representing both real and fantasy stone looks. Made from 18 4096x4096 seamlessly tiling high resolution proceduraly tiled textures (with bump and normal options for each) and 10 displacement choices with normal map variants. Some "Color" presets are included which are based on greyscale versions of the maps so you can easily easily customize your hue using Base Color and Diffuse Overlay. The 72 Base Presets make use of two diffuse textures with blending to add "fake shadowing" which helps sell the effect of displacement and normal maps. Areas of the surface where displacement / normal mapping is concave will be darker while convex areas are lightened, accentuating the details that these maps add. Modifiers in the Base Presets will also affect this diffuse blending, giving you a very quick way to switch between highly detailed options. There are 126 modifiers which affect individual aspects like Secondary Luster, Normal / Displacement Maps and tiling settings. It is very easy to use and intuitive. You can achieve a unique gemstone look, texture a castle wall or populate a scene with naturally diverse looking stones. Any of the included textures can be used as merchant resources.

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