创作面部肖像……还有逼真的身体雕塑

Making Faces …and Realistic Bodies Too!

你是否曾想过将自己的面容,或许是家人的面容,置入一个 3D 模型中?或许你想看看自己高中时期的 3D 形象重现!又或许你是一名故事板艺术家,想要为 3D 模型添加演员形象,以更真实地呈现剧本情节,从而在竞争中脱颖而出。 但面部建模只是成功的一半。身体其他部位该如何处理呢?如何将它们调整至符合现实世界的尺寸标准?我们也曾有此困扰,现在不用再烦恼了! 本教程将带你学习如何使用 Daz Studio 内置插件“Face Transfer”和“Measure Metrics”。内置插件?没错!Face Transfer 是一款内置插件,提供有限次数的免费试用机会。超过次数后,需购买该插件。Measure Metrics 虽然不提供免费试用,但其功能与插件类似。 我们不仅会指导你获取用于建模的最佳照片,还会演示如何修复效果不理想的照片。 无论是使用 daz3d.com 上的产品“200+ 面部和头部变形包”,还是 Power Poser 工具,我们都将展示一种独特的方法,将 3D 模型的头部和面部进行调整,使其更准确地还原你的真实面容,无需掌握雕刻或解剖学知识。 一旦你的面容还原完成,你就能根据 Measure Metrics 测量出角色的真实尺寸了。身高、腰围、胸围……所有数据都能精确获取。 但 Measure Metrics 不仅适用于角色。它就像拥有一把数字卷尺,既能当木匠用的卷尺,又能当裁缝用的布尺! 测量数据可以采用任意单位:英寸、英尺、码、厘米……总之,随你喜欢。 你能够将一个基本模型放入场景中,准确知晓其尺寸,无需猜测。儿童的脚会以符合现实比例的距离悬于座椅边缘。你可以添加尺寸合适的基本模型来代表你正考虑购买的模型,也可以使用 Measure Metrics 实际测量并获取模型的尺寸参数。用途无穷无尽。 这是一个分为两部分的教程,我们将分别讲解男性和女性面容的转换,以及 Measure Metrics 的应用。 每期内容都经过专业剪辑,音频平衡良好,配有字幕,便于搜索。所有内容均附有关键要点的 PDF 索引,方便参考

Have you ever wanted to put your own face, or perhaps a family member, on a 3D figure? Maybe you want to see yourself reborn in 3D form when you were in high school! Or maybe you’re a storyboard artist and would like the ability to add the actors and actresses to the 3D models for a more realistic presentation of the script, setting you above the competition. But the face is only half the battle. What about the rest of the body? How do you size them to real-world measurements? We thought so too, so wonder no more! This tutorial walks you through using the built-in Daz Studio plugin, Face Transfer, and Measure Metrics. Built-in you say? That’s right! Face Transfer is a built-in plugin that gives you a limited number of free tries. After that, you need to purchase the plugin. Measure Metrics, while it doesn’t give you a free trial, also works just like a plugin. We’ll walk you through not just acquiring the best possible photo for the transfer, but also demonstrate how to fix a less than ideal one. Using either 200 plus Face and Head Morphs (a product available on daz3d.com) or the Power Poser, we’ll demonstrate a really unique way to adapt the head and face of the 3D model to more accurately represent the real you without the need to understand sculpting or anatomy. And once your face is you, you’ll be able to size the character to real-world dimensions. Height, waist, bust… well, everything using Measure Metrics. But it’s not just characters that Measure Metrics works on. It’s like having a digital tape measure, both a carpenter’s tape measure and a tailor’s cloth tape measure in your digital toolbox! Measurements can be in any unit of measure you prefer. Inches, Feet, Yards, Centimeters, well, you get the idea. You’ll be able to drop a primitive into your scene and know exactly its dimensions without guessing. Children’s feet will dangle off the edge of a seat at a realistic distance from the floor. You can add a primitive in proper dimensions to represent a potential model you’re considering purchasing, or you can use Measure Metrics to actually measure and dimension the model. The uses are endless. This is a two-part tutorial, where we look at transferring both male and female faces, as well as the uses of Measure Metrics. Each episode is professionally edited, sound balanced, and closed-captioned for ease of search and all include a PDF index of key points for ease of reference.

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