材质 - 适用于 G8F/Futalicious 的 Mapped Glisten 材质
Materials – Mapped Glisten for G8F/Futalicious
想给我的旧款 Top Coat Sweat Shader 来个更新,于是我决定用 Substance 软件,为 G8F 模型制作一款更 “专属” 的材质。 这些材质只会改变你模型的金属度、金属闪粉和顶涂层通道,所以应用预设后,你模型的大多数其他皮肤设置应该保持不变。 此外,还附带了一个适用于 Futalicious 的材质 —— 但在应用预设之前,请确保你在 “表面” 选项卡中已选中了 Futalicious 外壳和 Futalicious 表面
Wanted to try and give an update to my old Top Coat Sweat Shader, so I decided to whip out Substance and make something a bit more "dedicated" for G8F. These materials only change your figure's Metallicity, Metallic Flake, and Top Coat channels so most of your other skin settings should remain unchanged upon applying the preset(s). Also included is a shader for Futalicious - just be sure you have the Futalicious SHELL and the Futalicious surfaces selected in the Surfaces tab before applying the preset!