网格抓取器(更新版)

Mesh Grabber (Update)

网格抓取插件让您无需借助外部建模软件,即可在 Daz Studio 中对任何对象几何体进行操作。 它在“工具”菜单中新增了一个工具,允许您在视口中直接选择并抓取几何体。与 Daz Studio 内置的 D-Formers 相比,该工具使用起来更加简便易控。其设计灵感源自 Blender 的“抓取”工具。不过即便您不熟悉 Blender,也无需担心,该工具操作起来非常简单。 您的几何体修改内容会自动保存至场景文件中。 其应用可能性无穷无尽: 现在,您无需费力寻找可能修复服装透视问题的变形器,就能快速解决此类问题。 您可以更改喜爱角色的任何细节。比如给他们增大鼻子!或者添加精灵耳朵! 您还能更改喜爱的环境中的任何想要调整的细节。 您甚至可以基于平面基元创建自己的地形! 注意:此插件仅支持 64 位 Windows 系统。它无法在 32 位 Windows 或 Mac 系统上运行;后续可能会为这些平台添加支持功能

The Mesh Grabber plugin allows you to manipulate any object geometry from within Daz Studio without having to resort to external modeling software. It provides a new tool in your "Tools" menu which allows you to select and then grab geometry directly in your viewport. It is much easier to use and control than the D-Formers built into Daz Studio. It has been designed to work like Blender's "Grab" tool. But do not worry if you don't know Blender, the tool is very easy to use. Your geometry changes are automatically saved with your scene files. The possibilities for this are endless: You can now quickly fix clothing poke-through without having to search for a morph that might fix it. You can change any detail in your favorite characters. Give them bigger noses! Make elf ears! You can change any detail in your favorite environment that you would like changed. You can create your own terrain from a plane primitive! Note: This plugin requires 64-bit Windows. It will not run on 32-bit Windows or the Mac; support for those platform might be added at a later time.

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