散点图 - 紫藤花 - 搭配超强散点图 2 号预设模板
您是否曾想过用美丽的紫藤花挂件装饰建筑外墙?用完美的下垂花朵覆盖凉棚?或者在数字树上种植攀援植物?这套精心制作的紫藤花和叶子散射素材,以及随附的 UltraScatter 2 预设,将让您的数字花园再次绽放生机!紫藤花是重现《布里奇顿》场景的绝佳机会,让您的数字花园真正焕发生机! 紫藤花本身可用于任何散射或非散射模式,由于其分辨率较低,您可以轻松使用数百甚至数千个实例。 UltraScatter 2 场景子集包含将紫藤花作为散射元素添加到对象所需的一切。请务必遵循下方指南,以获得最佳效果。 虽然并非万无一失,且与 UltraScatter2 的所有功能一样,它们在某些对象上的效果会比其他对象更好(很大程度上取决于 UV 映射、材质映射以及对象的构建方式)——因此需要进行一些尝试和错误——这些预设将在对象上映射出常春藤植物的散射效果。 首先加载您的对象,然后加载您选择的 UltraScatter 2 子集(您可以按照此程序为每个子集添加任意数量的对象)。 在场景选项卡中选择您的 UltraScatter 对象,右键单击它。将其父级设置为您希望常春藤生长的对象 - 通过拖动或从出现的菜单中选择“更改对象父级”,然后选择您希望常春藤生长的对象。 现在,选中您的对象,转到 UltraScatter 2 面板,点击底部的小“重新校准”按钮。这将把您的紫藤花散射到您的对象上。 如果结果符合您的要求,您可以保留它;如果不符合,请尝试调整一些预设。找到最佳设置有时需要一些尝试和错误,并且您需要决定是希望常春藤生长在整个对象上,还是仅在限制部分上生长,如“限制”部分所述。 随附的子集包含在 UltraScatter 2 中使用紫藤花植物所需的所有必要设置和调整。如果您正在创建自己的散射效果,您需要按照上述步骤操作,并转到“旋转和对齐”部分,将“对齐到正常”复选框设置为“关闭”,并将“继承旋转”复选框设置为“开启”。 在 UltraScatter 2 面板中,您可以调整散射的大小,使其随机,并根据您的喜好进行调整。 请注意,如前所述,UltraScatter 并非万无一失,有些对象使用它效果会更好。如果您无法让常春藤生长,请尝试在对象周围或前面放置一个平面、圆柱体或其他物体,并将散射效果绑定到该物体上,调整它,一旦您得到了想要的效果,就可以从原始形状中解除绑定并删除原始形状,散射效果将保持完整,并作为独立组出现在您的场景中,并且看起来像是在您散射的对象上的。 所以,在您的花园周围撒播一些数字花朵,让那些光秃秃的凉棚焕发生机,用更有趣的东西覆盖那些常春藤茎干,并在您的渲染图中到处撒播一些紫藤花吧
Ever wanted to clothe a facade in beautiful hanging tresses of wisteria flowers, cover that pergola with perfect, pendulous blooms. or pop a climbing plant in to that digital tree? This great set of scatter ready wisteria flowers and foliage, along with some Ultrascatter 2 presets included will get your digital garden blooming again! Wisteria is the perfect opportunity to recreate that 'Bridgerton moment', and get your digital gardens to really bloom! The Wisteria plants them selves can be used in any scattering or non scattered mode, they are low resolution so you can use hundreds or thousands of them and their instances with ease. The Ultra Scatter 2 Scene subsets contain everything you need to add the Wisteria to an object as a scatter. Make sure you follow the guide lines below for best results. Though not infallible, and as with all things Ultra scatter2 , they will work better on some objects than others ( a lot depends on the uv mapping, materials mapping and general way that the object has been constructed) - so some trial and error is required - these presets will give you a mapped scatter of ivy plants on the object. First load your object, then load the ultra scatter 2 subset of your choice ( you can add as many to an object as you want by following this procedure for each one). Select your ultra scatter object in the scene tab and right click on it. Parent it to the object you want the ivy to grow on - by dragging it or by choosing change object parent from the menu that will appear and then choosing the object on to which you wish the wisteria to grow. Now, with your object selected go to the ultra scatter 2 pane and hit the little re calibrate button on the bottom of the scatters - this will scatter your wisteria on to your object. You can leave it there if it is as you want it or if not, try adjusting some of the presets which are used. It does sometimes take a little trial and error to find the best settings, and you will need to decide whether you wan the ivy to grow on the whole object or just a portion as listed in the limit too section. The included subsets have all the necessary settings and tweaks in ultra scatter 2 to work with the wisteria plants, if you are creating your own scatters you will need to follow the above steps and also go to the Rotation and Alignment section, set the Align to normal tick box to OFF and the inherit rotation tick box to ON. In the ultra scatter 2 pane you can re size the scatters, make that random and adjust to your hearts content. Please note that as stated , ultra scatter is not infallible and some objects work better than others with it. If you cant get your ivy to grow try putting a plane, cylinder or other around or just in front of your object and parenting the scatter to that, adjust it, and once you have what you are looking for unparent it from the primitive and remove the primitive, the scatter will stay intact and as an independent group in your scene and appear to be on the object you were scattering on assuming that the privative shape matched the outer surface of that object. So scattrer some digital blooms around your garden, bring those bare pergolas to life, cover those ivy stems in something a little more interesting and scatter some wisteria all over your render!