形状操控插件(Shape Rigger Plus)
形状绑定器增强版(变形绑定器增强版)旨在让所有人都能轻松进行绑定操作,而不仅仅是内容创作者。 绑定工作至关重要。它能确保所有人物的弯曲动作和表情在特定的变形或形状上正确无误。要做到这一点,人物的骨骼必须经过正确的绑定和校准。 但如果只处理人物的部分区域,或者要将正确的影响面部组与选定的骨骼对应起来,或者试图一次性为多个变形进行绑定(一次只能保存一个),绑定工作就会变得十分繁琐。 这时候,形状绑定器增强版就能派上用场了。它专为快速、轻松地为您的变形进行准确绑定而设计。无论是一个变形还是一批变形,形状绑定器增强版都能一键搞定。 与“根据形状调整绑定”相比,形状绑定器增强版有何不同?主要是因为大多数用户只是点击“根据形状调整绑定”并处理所有骨骼,但当一次性处理所有骨骼时,可能会出现骨骼错位的情况。形状绑定器增强版通过分段处理人物骨骼来避免这种情况,确保所有骨骼和对应的影响面部组都匹配到位。它还能智能检测哪些骨骼真正需要绑定,只处理必要的部分,而不是对整个角色进行绑定。因此,让您的工作流程更高效,像专业人士一样轻松完成绑定! 本产品也是一款商户资源。兼容 Genesis 1 至 8 版本
Shape Rigger Plus (Morph Rigger Plus) was designed to make rigging simple for everybody, not just content creators. Rigging is very important. It ensures that all figure bending and expressions work correctly on a specific morph or shape. This only happens if the figures bones are correctly rigged and aligned. Rigging can also be a tedious task when only doing partial areas of the figure, and matching up the correct influencing face groups to those selected bones, or if you are trying to rig multiple morphs at once, which can only be saved one at a time. This is where Shape Rigger Plus comes in. It is designed to rig your morphs accurately with speed and ease. Be it just one morph or an entire batch, Shape Rigger Plus will do it all for you with one click. What makes Shape Rigger Plus different to "Adjust Rigging to Shape"? Well, because most just click adjust rigging to shape and process all the bones, some bone misalignment happens when all are processed at once. Shape Rigger Plus avoids this by rigging the figures bones in sections to ensure all bones and matching influence face groups are matched. It also smartly detects which bones actually need rigging and only processes what is needed, instead of rigging the entire figure. So let speed up your workflow and get rigging like a Pro! This product is also a Merchant Resource. Compatible with Genesis 1 to 8.