皮肤调色器
使用 Skin Blender 软件,可将你模型的皮肤纹理放大 100 倍!借助 Daz Studio 的 Geoshell 功能,这些脚本能让你将同一模型中两个不同角色的皮肤纹理融合为一体。 套件内含 4 个脚本。主脚本用于创建 Geoshell,并选择要融合的角色皮肤纹理。此外还有三个工具脚本:1)调整融合透明度;2)若乳头差异过大,则运行移除乳头纹理的脚本;3)若肚脐纹理差异过大,则运行移除肚脐纹理的脚本。 该功能适用于 Victoria 4.2、Michael 4、Genesis、Genesis 2 女性版、Genesis 2 男性版、Genesis 3 女性版和 Genesis 3 男性版。请注意,Geoshell 会创建父模型的副本,但可使用已为该模型创建的任意 UV 集合。 此功能仅适用于已进行地形映射的生殖器部位,且需在运行 Skin Blender 之前先应用相关设置
Expand you figure skin textures 100 fold with Skin Blender! Using Daz Studio's Geoshell these scripts will let you blend two different character textures for the same figure into one. There are 4 scripts included. The main script to create the geoshell, and select the character textures to blend. And three tool scripts: 1) Adjust the blend opacity; 2) If the nipples are too different a script to remove nipple texture, and 3) If the navel textures are to different a script to remove navel texture. This will work with Victoria 4.2, Michael 4, Genesis, Genesis 2 Female, Genesis 2 Male, Genesis 3 Female and Genesis 3 Male. Note that the geoshell will create a copy of the parent figure, but can use any UV set that has been created for that figure. This will only work with geographed genitalia, and they need to applied before running Skin Blender..