终极 PBR 皮肤管理器
使用终极 PBR 皮肤管理器,轻松为任意角色塑造完美肤色!你角色的皮肤是否过于苍白、泛红、发黄或过暗?是否太过光亮或粗糙、强度过高或过低、过于光滑、过于干燥或过湿?只需选择你的角色,即可通过终极 PBR 皮肤管理器一键调整皮肤外观。 终极 PBR 皮肤管理器是市面上最出色、最高效的工具,可基于 PBR 皮肤着色器(第 4 代、创世纪、创世纪 2、3、8 和 8.1 版),对现有 Iray 皮肤进行调整、定制甚至完全重新设置。 它也是唯一一款能让用户仅需两步操作,就能根据所选角色的具体属性,快速更改所有皮肤表面图像映射的伽马值的工具。 得益于清晰直观的概览和对所有表面关键属性的控制(按效果类别分类,分布在四个标签页:色调、伽马、光泽/凹凸(细节)、附加效果),用户能够快速、高效地实现理想的皮肤效果。这些关键属性的组织方式经过精心设计,让初学者和高级用户都能在调整角色皮肤时节省大量时间,并清晰掌握整个皮肤着色器的全貌。 界面的其余部分也进行了优化,增加了大量实用功能和舒适体验。用户不仅可以直接在界面中选择要处理的表面(包括或不包括嘴唇和/或指甲的皮肤、仅嘴唇或仅指甲),还能更改视口样式、环境模式、相机设置、旋转节点、缩放比例、透视视角角度等参数。 无需担心参数设置的反复试验,因为界面内置了保存和加载工具。在调整皮肤着色器过程中,用户可随时将终极 PBR 皮肤管理器用于皮肤着色器的全部或部分参数预设保存至文本文件,无需退出界面。这样一来,用户可以在同一会话或不同会话中,针对同一角色或不同角色(同一代或不同代)加载这些预设。界面还包含专门脚本,用于将角色的新属性应用到其解剖结构元素的表面上。 借助终极 PBR 皮肤管理器,用户不仅能以简洁直观的方式调整皮肤,使其符合预期效果,还能让皮肤调整过程更加系统化、快捷、轻松且舒适
Become a master of skin shading for any figure using the Ultimate PBRSkin Manager! Is the skin of your figure too pale, too reddish, too yellow, or too dark? Is it too glossy or too rough, too strong or not strong enough, too smooth, too dry, or too wet? Simply select your figure and adjust the look of the skin in the blink of an eye using Ultimate PBRSkin Manager. Ultimate PBRSkin Skin Manager is the best and most efficient tool ever made to adjust, customize, or even completely set up any existing Iray skin based on the PBRSkin Shader (Generation 4, Genesis, Genesis 2, 3, 8, and 8.1). It is also the only tool that includes the possibility to change the gamma of the image maps of all the skin surfaces of the selected figures on the exact properties you choose in only two clicks. Thanks to a clear and synthetic overview and control of all the surface key properties to determine the final look of the skin, sorted by categories of effects and organized in four tabs (Tone, Gamma, Gloss/Bump (Details), Additional Effects), you will be able to reach the skin characteristics you have in your mind fast, easily, and efficiently. The organization of these key properties has been carefully thought out so that everybody, beginners and advanced users, gain a huge amount of time and get a clear overview of the whole skin shader while they customize the skin of a figure. The rest of the interface has been developed to add the maximum of useful additional options and great comfort of use. This is why you can directly from within the interface decide on which surfaces you work (skin including or excluding Lips and/or Nails, Lips only, or Nails only), but you can also change the Viewport Style, the Environment Mode, the camera you use, the orbit node, the zoom, the angle of the Perspective View, open the pdf documentation, etc. Don't be afraid to test new sets of parameters because save and load tools are also included directly in the interface. At any time during your skin shader adjustment, you can save in text files full or partial presets of the properties used by the Ultimate PBRSkin Manager for your skin shader without leaving the interface. This way, you can load them later on, during the same or another session, on the same or on another figure, of the same or another generation. A specific script is also included in order to transfer the new properties of the figure to the surfaces of its anatomical elements. Thanks to the Ultimate PBRSkin Manager, not only you will find a synthetic and logical organization of the parameters to change the skin to look how you want, but also it will help you to make the skin adjustment process more methodical, faster, easier, and more comfortable.