终极瓷砖铺贴控制系统

Ultimate Tiling Control

你是否有完美的着色器,却希望能快速轻松地更改特定纹理的平铺或偏移量?现在你可以做到! “终极平铺控制”是一款易于使用、功能强大的脚本组合,当道具或模型应用了 Iray Uber 着色器后,它会为选定的表面显示平铺和偏移选项。 基础版可同时控制水平/垂直平铺和偏移量,而标准版则支持分别控制这两项。两者均支持最高 100 的平铺级别。 检测到纹理贴图时,每个属性都会输出到各自标注清晰的组中,非默认值会突出显示,这对于具有多个贴图的更复杂着色器特别有用。 有多种应用场景,包括在不改变凹凸/法线细节的情况下调整织物颜色,以及模拟多层效果。还包含全局平铺和偏移设置。 甚至着色器创建者也可以使用它来测试缩放选项,或为自己的预设设置实例平铺和偏移量

Have the perfect shader but wish you could quickly and easily change the tiling or offset for a specific texture? Now you can! Ultimate Tiling Control is an easy-to use, powerful duo of scripts that will display tiling and offset options for the selected surfaces of a prop or figure that has the Iray Uber shader applied. The basic version enables horizontal/vertical tiling and offset to be controlled together, whereas the standard version enables these to be controlled separately. Both support tiling up to 100. When a texture map is detected, each property is output to its own clearly labelled group, with non-default values highlighted which is particularly useful for more complex shaders that have multiple maps. Multiple applications for use, including fabric color scaling without changing bump/normal detail and simulated multi-layer effects. Global tiling and offset settings are also included. Can even be used by shader creators to test scaling options or set instance tiling and offset for their own presets.

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