场景掌控教程:水下场景
若要在场景中添加水元素,3D艺术家需要克服一系列独特的挑战。水会影响场景中的灯光、氛围以及材质效果,因此了解如何调整角色、道具、材质和颜色至关重要,这样才能确保最终渲染效果理想,真实感十足! 要想在场景中呈现水的物理特性或效果,比如气泡、泡沫、飞溅、水波纹、漩涡、海浪和尾流等,也并非易事。不过,只要掌握了正确的方法(我们将介绍一些最佳资源)并掌握后期处理技巧,就能轻松应对这些挑战。在蒂芙尼・格雷(Tiffanie Grey)的本教程中,您将学习到所有相关技巧。 教程时长:1 小时 48 分钟。 您将学到
Building scenes involving water introduces a unique set of hurdles to overcome for the 3D artist. Water can affect the lighting, mood, and the look of materials in your scene and it's vital to understand how you can adjust the characters, props, materials, and colors to ensure the resulting render will work and that the realism will shine! Ensuring that the “physics or effects of water are represented in a scene such as bubbles, foam, splashes, ripples, whirlpools, waves, and wakes can also take some doing, but with the right resources (we'll look at a selection of some of the best) and postwork tips, all of these challenges can be conquered in this tutorial by Tiffanie Grey. Tutorial running time: 1 hour and 48 minutes. You'll Learn: