皮肤细节资源 3
借助 Genesis 8.1 皮肤细节贴图,探索全新皮肤真实感的可能性。这套资源包含 16 种用于 Genesis 8.1 女性模型的平铺微型皮肤纹理及材质姿势。每种纹理均可无缝平铺,并配有图案、法线和粗糙度版本。专为配合 Genesis 8.1 的“细节法线贴图”和“细节高光粗糙度多重”通道而设计。其效果是呈现出全身柔软、美丽的光泽肌肤,且能随光照变化而产生动态效果。 本套资源新增了 47 个阿尔法通道,用于膝盖、乳头、指关节、腿部、臀部和胸部等多种特殊皮肤细节的处理。 这些阿尔法通道可在 ZBrush 等雕刻软件中使用,也可在 PaintShop Pro 或 Photoshop 等软件中搭配纹理填充笔进行凹凸贴图制作。每个阿尔法通道均提供两个版本:一个带有黑色背景,另一个带有 50% 灰色背景。两种版本均适用于多数软件。经过特殊处理后,用户可根据需求自由调整尺寸,而不会出现质量损失或失真。 若将其应用于单一 UV 凹凸或皮肤细节贴图,可随意组合使用;若需重新分发 Genesis 8.1 女性模型的平铺贴图及材质姿势,请确保每个角色仅使用一份资源。 该资源兼容 ZBrush、Substance Painter、Quixel 等支持使用带有黑色或 50% 灰色背景的阿尔法通道的软件。带有灰色背景的阿尔法通道及平铺皮肤可在 PaintShop Pro、Photoshop 等支持纹理填充笔的软件中使用。 下图展示了在 Daz Studio 中以较低分辨率对道具进行细分处理后的凹凸和位移效果。若在 ZBrush 等软件中使用更高分辨率的网格,效果可能会更出色
Discover new skin realism possibilities with Genesis 8.1 Skin Detail maps. There are 16 tiling micro skin textures with material poses to apply to genesis 8.1 Female. They are seamlessly tiling; each one has a pattern, normal and roughness version. Made to help you work with the Genesis 8.1 "Detail Normal Map" and "Detail Specular Roughness Mult" channels. The effect is an all over soft, beautiful skin halo that reacts to your lighting. New in this collection you also get 47 alphas for various special skin details like knees, nipples, knuckle, leg, buttock and chest skin plus many more. Alphas can be used in other programs like Zbrush for sculpting and with texture fill brushes in PaintShop Pro or PhotoShop for bump map creation. Two versions of each alpha are included, one with a black background and one with a 50% grey. One version or the other will work with most programs. Processed in such a way that they can be sized up or down quite a bit without loss or distortion. Merchant Resource for character creation, if you combine them onto a single UV bump or skin detail map use as many as you like, if redistributing a tiling map and mat pose for Genesis 8.1 Female, please limit to one per character. Compatible with Zbrush, Substance Painter, Quixel and any program capable of using Alphas with a black or 50% grey background. The version with a grey background and the tiling skins can be used with texture function and apply with a brush in Paint Shop Pro, Photo Shop and any program that has a texture fill brush capability. Shown as bump and displacement in Daz Studio on fairly low res props subdivided. Results in Zbrush or similar on higher resolution mesh may be better.