水下遗迹材质包(Iray渲染)
假以时日,海洋会吞噬所有在此沉没之物。这些幽灵般的遗迹成了海洋生物的庇护所,也成了人类探索的遗物。《水下遗迹》包含 21 种着色器预设和 43 款 Iray Uber 着色器实用工具,可与其他着色器预设以及您模型和道具上的默认表面/纹理配合使用。水下遗迹通常没有高光效果,因此这些实用工具为水面上的道具和模型提供了多种有光泽的选项。 预设中包括木材(0 度和 90 度旋转)、石头、金属的实心表面,以及可用于玻璃、地壳、织物、翅膀、植物等的镂空预设。在将这些着色器应用于模型的地壳时,请务必降低位移值,关闭眼睛和嘴巴的可见性,并且可能需要增加地壳偏移量。有关提示和功能,请参阅宣传资料
In time, the ocean claims all that gets lost there. These ghostly relics become shelters for sea life and artifacts of exploration. Underwater Relics includes 21 shader presets and 43 Iray Uber Shader utilities that can be used with other shader presets and default surfaces/textures on your figures and props. Underwater relics usually have no highlights, so these utilities include several glossy options for props and figures above the water. Among the presets are solid surfaces for wood (at 0 and 90-degree rotation), stone, metal, and cutout presets that can be used on glass, geoshells, fabric, wings, plants, etc. When using these shaders on geoshells for figures, be sure to lower displacement, turn off the visibility for the eyes and mouth, and you may need to increase the geoshell offset. See the promos for tips and features.